Dark Elf (Race)

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Appearance: Other than their pitch black skin, dark elves look a lot like their high elven nemeses, but they prefer light fabrics in darker colors. They live up to age 105, but the average life span is 80.

The dark elves loosened up after the Holocaust. They wish to avoid further conflict with the high elves and all other races. After befriending the dwarves, many settled down and began working to rebuild their lives to master the magic of Terah. Others set out for the New Continent in the hopes discovering new wonders and spreading their knowledge to any willing to listen. They find that their laid-back, flexible attitude makes them many friends among the other races, with the exception of the high elves, who are still frightened by them.

Character Options

Racial Bonuses: +2 Intelligence, +2 Charisma, –2 Constitution: Dark elves are charming and natu-rally gifted with magic, but their reliance on magic in the past has made them physically frail.

Medium: Dark elves are Medium creatures and have no bonuses or penalties due to size.

Normal Speed: Dark elves have a base movement of 30 feet.

Elven Immunities: Dark elves are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects.

Elven Magic: Dark elves receive a +2 bonus on caster level checks made to overcome spell resistance. In addition, dark elves receive a +2 racial bonus on Spellcraft skill checks and knowledge (arcana) skill checks.

Weapon Familiarity: Dark elves treat any nonfirearm weapon with the word “elven” in its name as a martial weapon.

Languages: Dark elves begin play speaking Com-mon. Dark elves with high intelligence scores can choose from the following: Draconic, Gnome, and Rahahadam.